AI Insights · Timothy · June 2025
Top Educational Games Performance in Dominican Republic, Q2 2025
Explore the performance trends of the top educational games in the Dominican Republic during Q2 2025, with insights on downloads, revenue, and active users.
In the second quarter of 2025, the top educational games in the Dominican Republic showcased varied performance metrics. Here's a closer look at their trends:
Buddy.ai: Kids Learning Games from MyBuddy.ai saw a moderate fluctuation in weekly revenue, peaking at around $464. Weekly downloads showed a notable increase mid-quarter, reaching approximately 7K in late April. Active users also saw a steady rise, surpassing 11K by the end of June.
Lingokids - Play and Learn by Monkimun Inc experienced a consistent weekly revenue, starting from $1.1K and maintaining around $1.2K towards the quarter's end. Downloads exhibited a gradual increase, ending the quarter at about 3.3K. Active users remained stable, hovering around 17K throughout the period.
LogicLike: Kids Learning Games from Massiana recorded a modest revenue increase, peaking near $494 early in the quarter. Downloads were relatively stable, with a slight increase to 1.7K by the end of June. Active users showed an upward trend, closing the quarter at over 3.2K.
Math Kids - Add,Subtract,Count from RV AppStudios LLC, despite no revenue, saw consistent weekly downloads, peaking at over 2K in early June. Active users followed a similar pattern, ending the quarter with more than 2.2K.
Minecraft Education by Mojang had steady download numbers, with a peak of 2.3K in mid-April. Active user numbers remained stable, concluding the quarter with nearly 4.8K.
These insights, provided by Sensor Tower, demonstrate the dynamic landscape of educational apps in the Dominican Republic. For more detailed analytics and trends, visit Sensor Tower's platform.